Hi, I'm Olesya Panyushkina

Hi, I'm

Hi, I'm Olesya Panyushkina

Programming | Games Design | Computer Graphics

Programming

Games Design

Computer Graphics

Programming | Games Design | Computer Graphics

About Me

|

I am a final year Games Development student at Manchester Metropolitan University.


I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.

About Me

|

I am a final year Games Development student at Manchester Metropolitan University.


I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.

About Me

|

I am a final year Games Development student at Manchester Metropolitan University.


I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.

Main Projects

Main Projects

|

Other

Other

|

Award winner of MMU Game a Week module 2025 - "Best Use of Theme"

Award winner of MMU Game a Week module 2025 - "Best Use of Theme"

Worked on a part of a 2D game engine.

Developed physics systems such as:
- NavMesh Implementation
- Nodes
- Funnel Algorithm
- Obstacles

- Shapes and Fixtures
- Body Position Constraints

Developed a Math library similar to Unity’s Mathf API, providing the team with features such as:
- Lerping, 2D Vector methods

An OpenGL C++ Project demonstrating base computer graphics skills.

- Complex numbers and quaternions, rotations, SLERP
- Tangent space, applying a normal and specular maps
- Model loading, Phong’s reflection model, lighting shaders etc.

Skills

Skills

|

Languages

Languages

C++

C++

C#

C#

HLSL

HLSL

GLSL

GLSL

Python

Python

Java

Java

Engines / Frameworks

Engines / Frameworks

Unity

Unity

Unreal Engine 4 / 5

Unreal Engine 4 / 5

OpenGL

OpenGL

Fields

Fields

Computer Graphics

Computer Graphics

Gameplay

Gameplay

Game Design

Game Design

User Interface

User Interface

Game Engine Physics

Game Engine Physics

Tools

Tools

Git & GitHub

Git & GitHub

Jira

Jira

Trello

Trello

Contact Me

Contact Me

olypann@gmail.com