Hi, I'm Olesya Panyushkina
Hi, I'm
Hi, I'm Olesya Panyushkina
Programming | Games Design | Computer Graphics
Programming
Games Design
Computer Graphics
Programming | Games Design | Computer Graphics
About Me
|
I am a final year Games Development student at Manchester Metropolitan University.
I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.
About Me
|
I am a final year Games Development student at Manchester Metropolitan University.
I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.
About Me
|
I am a final year Games Development student at Manchester Metropolitan University.
I primarily use C# and C++, working on games in Unity and sometimes Unreal Engine. I also have experience in game design, project management, graphics programming, and scripting physics systems in a game engine.
Main Projects
Main Projects
|
4
2 Days
C#, Unity
Spells Of Deceit
A turn-based RPG level, in which you secretly fight alongside the final boss.
Spells of Deceit was a game prototype that we created in a team of 4. It was a submission for a university hosted Future Me Game Jam

1
1 Week
C#, Unity
Harmony Havoc
An action solo prototype game based on a studio-set project brief for the Rising Star 2024 competition, hosted by Grads in Games. This game got in the finals for the Game Design Category.

4
2 Days
C#, Unity
Spells Of Deceit
A turn-based RPG level, in which you secretly fight alongside the final boss.
Spells of Deceit was a game prototype that we created in a team of 4. It was a submission for a university hosted Future Me Game Jam

1
1 Week
C#, Unity
Harmony Havoc
An action solo prototype game based on a studio-set project brief for the Rising Star 2024 competition, hosted by Grads in Games. This game got in the finals for the Game Design Category.

4
2 Days
C#, Unity
Spells Of Deceit
A turn-based RPG level, in which you secretly fight alongside the final boss.
Spells of Deceit was a game prototype that we created in a team of 4. It was a submission for a university hosted Future Me Game Jam

1
1 Week
C#, Unity
Harmony Havoc
An action solo prototype game based on a studio-set project brief for the Rising Star 2024 competition, hosted by Grads in Games. This game got in the finals for the Game Design Category.

4
2 Days
C#, Unity
Spells Of Deceit
A turn-based RPG level, in which you secretly fight alongside the final boss.
Spells of Deceit was a game prototype that we created in a team of 4. It was a submission for a university hosted Future Me Game Jam

1
1 Week
C#, Unity
Harmony Havoc
An action solo prototype game based on a studio-set project brief for the Rising Star 2024 competition, hosted by Grads in Games. This game got in the finals for the Game Design Category.

Other
Other
|


Award winner of MMU Game a Week module 2025 - "Best Use of Theme"
Award winner of MMU Game a Week module 2025 - "Best Use of Theme"


Worked on a part of a 2D game engine.
Developed physics systems such as:
- NavMesh Implementation
- Nodes
- Funnel Algorithm
- Obstacles
- Shapes and Fixtures
- Body Position Constraints
Developed a Math library similar to Unity’s Mathf API, providing the team with features such as:
- Lerping, 2D Vector methods


An OpenGL C++ Project demonstrating base computer graphics skills.
- Complex numbers and quaternions, rotations, SLERP
- Tangent space, applying a normal and specular maps
- Model loading, Phong’s reflection model, lighting shaders etc.
Skills
Skills
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Languages
Languages
C++
C++
C#
C#
HLSL
HLSL
GLSL
GLSL
Python
Python
Java
Java
Engines / Frameworks
Engines / Frameworks
Unity
Unity
Unreal Engine 4 / 5
Unreal Engine 4 / 5
OpenGL
OpenGL
Fields
Fields
Computer Graphics
Computer Graphics
Gameplay
Gameplay
Game Design
Game Design
User Interface
User Interface
Game Engine Physics
Game Engine Physics
Tools
Tools
Git & GitHub
Git & GitHub
Jira
Jira
Trello
Trello


